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Post by NARAYAN on Sept 15, 2005 22:25:17 GMT -5
Please help to make the correct sequence of hardness for the characters having levels 45-50 in hard mode for these 1.Hammer of thunder. 2.Heart bow. 3.Forumite. 4.Currupt Azzunites. 5.Blood Armor. 6.Kill everybody in grave yard. 7.Killing Lactri God. 8.Kill everyone in Goblin cave.
When making sequence assume that max time for completing task is 45 mins.
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Post by Xaa on Sept 15, 2005 22:51:17 GMT -5
Please help to make the correct sequence of hardness for the characters having levels 45-50 in hard mode for these Very Easy - Hammer of thunder (At level 45-50 you have several levels on the mobs you'll be fighting). Easy - Heart bow (again, you'll have several levels on the mobs you're fighting, just don't get swarmed). Hard - Kill everyone in Goblin cave (okay, now you're dealing with people who use particle-damage). Really Hard - Blood Armor (swarms and swarms and swarms of nasties). Really, Really Hard - Currupt Azzunites (Everyone's higher level than you, and they fight in groups). Amazingly Hard - Kill everybody in grave yard (Everyone's even higher level, and they fight in one huge mass). Astonishingly Hard - Killing Lactri God (Major female dog on Hard difficulty). Outrageously Hard - Forumite (it's guarded by dragons who range around level 100). As usual, YMMV depending on playstyle and how you built the characters.
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Post by NARAYAN on Sept 18, 2005 22:56:10 GMT -5
I have given this quest to few players of level 45-50 and almost everyone got success in 30-40 mins starting from Tir'Asleen.Dragons gives very high rate of expereience and players now at level 80-90 in moments.At worst case when player dies ,resurrection shrine is available at asgard valhalla.Very easily they are able to kill all dragons and get forumite.
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Post by Kilarin on Sept 18, 2005 23:08:48 GMT -5
The rapid leveling is a darn shame. It's a limitation of the way the DS engine gives out xp. As long as you give out xp on a per-hit basis, particle attacks on very high level monsters are going to do this. Of course, the problem is, that switching to any OTHER xp system has it's own problems. I prefer a system where each mob is worth a certain amount of experiance, and that experiance is awarded upon the mobs death. But with THAT system you run into all kinds of nightmares about how to DISTRIBUTE that experiance among the party, and what about wizards who do buffs and healing? No matter what system you come up with, it will have holes that bug someone. LOH modifed the DS experiance point system a bit, but it was not a complete rewrite, therefore it is stuck with the problems that particular system had. BUT, this is not necessarily a problem for your "hardness" scale. You are setting yourself challenges, well, add limits that reduce the rapid leveling. Getting Forumite without using any particle damage attacks (including the Flaming Defender) would be a MUCH more difficult task.
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Post by Xaa on Sept 19, 2005 15:49:14 GMT -5
I have given this quest to few players of level 45-50 and almost everyone got success in 30-40 mins... Try doing the same with a sword.
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Post by NARAYAN on Sept 19, 2005 23:41:45 GMT -5
Yes,It is a kind of bug that should not be tolerated but by any means the quest becomes easy very easy.
I have done that in my past.One with Valkayrie character and another by using flaming defender.As Kilarin says flaming defender has particle damage so consider Valkayrie case.I have lure few dragons to the valkayrie guard in the path of hunting ground and engage them in battle and then attack on dragons and get same results.The only problem with this case is ,it takes much more time than spell casting (More than double).The Valkayrie guard is invincible and never dies and this helps to every character who can't take damage.Dragons have lots of problems like low speed,summon lasts only 15 sec etc etc.
Do you have tough quests/work in LOH.
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